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        <title>ARCS</title>
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       <dc:date>2026-04-24T13:30:12+00:00</dc:date>
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        <title>ARCS</title>
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        <dc:date>2013-08-20T14:11:16+00:00</dc:date>
        <title>ARCS1</title>
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        <description>ARCS1

Tutorials

	*  Installing ARCS;
	*  Making component libraries.

Obtaining ARCS 1

You can download the archives for the first version of the engine here:

	*   (128 kB);
	*   (212 kB).

License

ARCS is released under the GPLv2 licence. Copyright © 2004 Université d'Evry-Val d'Essonne.</description>
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        <dc:date>2013-08-19T10:45:21+00:00</dc:date>
        <title>Contact</title>
        <link>http://arcs.ibisc.fr/doku.php?id=contact&amp;rev=1376909121&amp;do=diff</link>
        <description>Contact</description>
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        <dc:date>2014-01-13T15:16:13+00:00</dc:date>
        <title>How to contribute</title>
        <link>http://arcs.ibisc.fr/doku.php?id=contribute&amp;rev=1389626173&amp;do=diff</link>
        <description>How to contribute

The ARCS project is opened to any person who would like to contribute. You just need to contact Jean-Yves Didier (email: &lt;didier@iup.univ-evry.fr&gt;), project manager on ARCS. 

Anyway, here are some simple steps you can make in order to contribute to the project:

	*  Get to know it:</description>
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        <dc:date>2014-05-30T09:45:39+00:00</dc:date>
        <title>People</title>
        <link>http://arcs.ibisc.fr/doku.php?id=contributors&amp;rev=1401443139&amp;do=diff</link>
        <description>People

Project manager

	*  Jean-Yves Didier. Email: &lt;didier@iup.univ-evry.fr&gt; 

Development

ARCS v2

	*  Jean-Yves Didier (technical lead, engine);
	*  Mehdi Chouiten (network distribution).

ARCS v1

	*  Jean-Yves Didier (technical lead,engine);
	*  Vincent Le Ligeour (engine);
	*  Yoann Petit (graphical interface).</description>
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        <dc:date>2017-05-26T02:56:22+00:00</dc:date>
        <title>Documentation</title>
        <link>http://arcs.ibisc.fr/doku.php?id=documentation&amp;rev=1495767382&amp;do=diff</link>
        <description>Documentation

ARCS 2

	*  Main concepts (component and applications models);
	*  Framework tool collection;
	*  Special components (statemachines, scripts, composite components and so on);
	*  XML formats used in ARCS (application, library and special components descriptions) ;

ARCS.js

	*  ARCS.js, a Web framwork for Augmented Reality

Tutorials

	*  Installing ARCS --</description>
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        <dc:date>2016-10-25T17:10:29+00:00</dc:date>
        <title>Downloads</title>
        <link>http://arcs.ibisc.fr/doku.php?id=get_arcs&amp;rev=1477415429&amp;do=diff</link>
        <description>Downloads

The ARCS framework (in version 2.x) is currently distributed as a sources archive.

You must also understand that only the ARCS framework is distributed. In order to use it, you must also have component libraries (or develop them -- some libraries may be available in a near future).</description>
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        <dc:date>2014-11-09T10:56:19+00:00</dc:date>
        <title>Home</title>
        <link>http://arcs.ibisc.fr/doku.php?id=home&amp;rev=1415530579&amp;do=diff</link>
        <description>Home

[ ]
ARCS is a rapid prototyping framework specifically designed for augmented reality applications.

It is currently under development as a software platform for the IRA2 team of the IBISC research laboratory affiliated to the University of Evry-val d'Essonne (</description>
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        <dc:date>2013-09-04T20:50:34+00:00</dc:date>
        <title>links</title>
        <link>http://arcs.ibisc.fr/doku.php?id=links&amp;rev=1378327834&amp;do=diff</link>
        <description>*  University of Evry-Val d'Essonne;
	*  IBISC Laboratory;
	*  IRA2 Team;
	*  Evr@ technological platform.</description>
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        <dc:date>2014-01-13T15:09:33+00:00</dc:date>
        <title>Menu</title>
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	*  Home
	*  Documentation
	*  Downloads
	*  How to contribute
	*  People
	*  Links</description>
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        <dc:date>2014-08-26T14:50:13+00:00</dc:date>
        <title>Augmented Reality Pong - How to play</title>
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        <description>Augmented Reality Pong - How to play



This game is a remake of Pong!, one of the earliest famous video games. This small experiment involves augmented reality techniques combined with modern browsers' HTML5 capabilities.

As seen in the picture, you use a webcam to stream a real time video of your workspace into the browser. Inside the images, you can see that we are using three special black and white markers: the biggest one is representing the court, the smaller ones represent red and yello…</description>
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        <dc:date>2013-08-20T13:09:21+00:00</dc:date>
        <title>Sandbox</title>
        <link>http://arcs.ibisc.fr/doku.php?id=sandbox&amp;rev=1377004161&amp;do=diff</link>
        <description>Sandbox

Before downloading ARCS, we would like to know better persons that are using it.</description>
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        <dc:date>2013-08-19T10:45:20+00:00</dc:date>
        <title>start</title>
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        <description>menu</description>
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